Ever played a game where you wanted to be the character who had a little bit of everything? Say, a spellcasting ninja master? Or a knight able to summon the undead? Or perhaps, a humble bard, purveyor of tale and song, yet able to take down long range enemies with a handy bow and arrow? Or do you want to have it all? Hero classes such as barbarian, knight, rogue, ranger, monk, witch, wizard, etc. are farmiliar archetypes in RPGs (role playing games) and are easily defined by the strengths and limitations of their powers and abilities… but in Battleheart Legacy, you can have it all.
If you played the original Battleheart back in 2011, it was groundbreaking and original. What made it unique was that you could control four (4) of them at once simply by drawing lines from point A to point B, and activating a set of special powers and skills for each one. In Battleheart, you can freely experiment with with the party type system and develop your heroes’ skills, boost their stats with weapons and equipment to get these guys to work seamlessly together. Battleheart, in its own way, changed how we should design and play games on a touchscreen device. While there are many copycats, Battleheart remains unparalleled.
Now, in Battleheart Legacy, you are now a solo player and party-based combat is not used in this game. With Legacy employing a gameplay mechanic different from Battleheart, does it live up to the awesomeness of the original?
In any fantasy adventure, the bard usually plays a supporting role, providing inspiration and support to the rest of the party with his songs about war and heroism.
In my current game of choice, and one I highly recommend, Bardbarian for iPhone and iPad (by Bulky Pix and Tree Fortress), it’s Brad the Bard who takes centerstage in fighting off nasty baddies invading his village. However, Brad can’t directly attack them, but his battle axe turned magical musical instrument generates notes which lets him summon allies who do the fighting for him. What Brad can do is to activate special powers to boost his units, such as increased damage, speed or protection.
It’s not easy to classify Bardbarian as one type of game but not another – the best way to put it is that it’s a crazy mishmash of different genres such as castle defense and a bit of RPG – crazy in a good way, of course.
If you still know the likes of Slash (Guns N Roses) and Kirk Hammet (Metallica), you’ll know that this Bard plays a mean guitar solo. So on top of a crazy, frantic game you get a pretty awesome soundtrack.
To be honest, I haven’t been into games lately because not many catch my attention nowadays.
BUT this is one game this reviewer’s been waiting for since it was in development back in 2012.
If you’ve ever played the original Battleheart (released in 2011), I consider it one of the best iOS games ever. What made it so unique was its party approach to real-time combat. The genius behind this game is how Mika Mobile, the developer, made an incredibly hectic game so easy to understand and simple. By simply drawing lines you can do a lot – damage enemies in battle, heal an ally, unleash special powers, etc. Battleheart has been imitated many times over but it’s still in a class of its own.
For Battleheart Legacy, Mikamobile has clarified that it will not bring its party system to the table, which I will sorely miss but offers instead a deeper and more complex solo RPG game, with 3D art (still the same cute cartoony characters, though, which is great), lots of quests and tons of new stuff to unlock and upgrade.
This game is on my watchlist and I really hope Mika Mobile will be able to roll it out within the month (it was initially set for release last December) or early next month.
In addition, I hope the original Battleheart will also be updated with more stuff. It’s been around since 2011 but I’m still playing it. Dear Mika Mobile, please hear this fan’s desperate plea. Love you, guys!
Don’t forget to check out their other games!
It was not easy coming up with appSIZED’s Top 10 games for 2011. This year, I wanted to give credit to iOS original titles – that is, fun, compelling and high quality games that first appeared on the iOS platform. The following games were chosen for the following reasons: they make use of the touch screen and multitouch well, they have excellent graphics and sounds, and they bring something new and/or great to their respective genres. I highly recommend that you put them on your app shopping list.