Now Playing: Hearthstone (Heroes of Warcraft) for iPad

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It took me longer than it should to share my thoughts about this amazing new game, Hearthstone (Heroes of Warcraft) from Blizzard, best known for their incredible and genre-defining games, Starcraft, Warcraft and Diablo. While these games are serious affairs, Hearthstone takes on a lighter note as its ordinarily fearsome and powerful characters are reduced to gorgeous, animated cards in a deck.

Hearthstone is a card game. If you’re not a big fan of these games (like I am) or if you’re new to them, then Hearthstone is by far the best introductory game you’ll find. Basically, you have a hero with his/her own respective skills and strengths, represented by specific cards. To boost your hero, you also have ‘neutral’ cards or cards that can be used for all classes of heroes. You have a deck of 30 cards and starting health of 30. Each turn gives you a specific number of mana corresponding to the mana required by the cards to be played. The goal is to defeat your enemy who may be AI (in practice mode) or a fellow player who is online (play mode, ranked mode or arena mode).

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Five iOS Games to Get Excited About in 2014

Before January ends, let me share with you an awesome guest post by fellow blogger Jennifer Birch. She sent me an email awhile back with her own take on games she’s excited about this 2014. Thank you, Jenni! Enjoy!

The year 2014 might be in favour of those born with under the horse sign according to feng shui experts, but we can all agree that Apple users are the luckiest ones. Exciting new games are debuting on the iOS platform this year. As early as in the first quarter, new titles are already raring for their release. Below are some of the most highly anticipated and most-awaited games for iPad and iPhone enthusiasts.
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Frontline Commando 2

Coming from Glue (who also made the app store hits such as Zombies Ate My Friends and Eternity Warriors II), it won’t be surprising if this turns out to be an equally brilliant ‘freemium’ action game. While some absolutely abhor this type of business model, others are actually sensible such as the case of Frontline Commando. The original boasts of clean-cut animations and good-enough targeting mechanism, but it is not your run-of-the-mill indie game for the iPhone. It feels deep and immersive with the constant content updates, unlike others that lie rotting as an icon on your gadget until they inevitably turn into a massive byte-waster.

From the previews of the game and the first look of our Kiwi friends (New Zealand got the game last December), it seems like it will be a massive hit.

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